How To Animate Objects In Roblox - Roblox3K Ead. Now that that's done, insert an animationcontroller instance into the gun model/tool/whatever. I read something about it here.
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This was made on a whim. Now, make a copy of the gun. No cframing knowledge will be required, however you may need some extra code to get left/right animations working. But feel free to rename it if you wish. This won’t be super advanced. First, make sure the part (s) you want to be animated are connected to the gun's handle via a motor6d weld. Add a animation controller, and then you are free to play the animations on it as you wish. Now that that's done, insert an animationcontroller instance into the gun model/tool/whatever. This will be based almost entirely off the default roblox features for characters, and the hardest thing you’ll need to do is customise the core scripts (such as the animation/control scripts to handle left/right animations). Just delete the “humanoid” in the model after its imported.
Just delete the “humanoid” in the model after its imported. (i might upload another one that explains a bit more in detail soon) use the link below for my animation script (its super useful. I read something about it here. I’m not really sure about the importing animations from blender part. Now that that's done, insert an animationcontroller instance into the gun model/tool/whatever. Just delete the “humanoid” in the model after its imported. This won’t be super advanced. This will be based almost entirely off the default roblox features for characters, and the hardest thing you’ll need to do is customise the core scripts (such as the animation/control scripts to handle left/right animations). This was made on a whim. But feel free to rename it if you wish. Add a animation controller, and then you are free to play the animations on it as you wish.